Program Metode Simpleks

  •  UNTUK PERINTAH TABULASI SEPERTI DIBAWAH INI :
Private Sub HSL_Click()
Z1.Text = 1
Z2.Text = 0
Z3.Text = 0
Z4.Text = 0
X1A.Text = (CB * -1)
X1B.Text = CB1
X1C.Text = CB2
X1D.Text = CB3
    X2A.Text = (PR * -1)
    X2B.Text = PR1
    X2C.Text = PR2
    X2D.Text = PR3
S1A.Text = 0
S1B.Text = 1
S1C.Text = 0
S1D.Text = 0
    S2A.Text = 0
    S2B.Text = 0
    S2C.Text = 1
    S2D.Text = 0
S3A.Text = 0
S3B.Text = 0
S3C.Text = 0
S3D.Text = 1
    NK1.Text = 0
    NK2.Text = TOTAL1
    NK3.Text = TOTAL2
    NK4.Text = TOTAL3
   
End Sub


  • UNTUK PERINTAH ITERASI SEPERTI DIBAWAH INI :
Private Sub DISS_Click()
If Int(X1A) < Int(X2A) Then
kk1 = X1A
KK2 = X1B
KK3 = X1C
KK4 = X1D
Label21.Caption = "CB"
VGANTI_BP = "CB"
    Else
        kk1 = X2A
        KK2 = X2B
        KK3 = X2C
        KK4 = X2D
        Label22.Caption = "PR"
        VGANTI_BP = "PR"
       
    End If
    If KK2 = 0 Then
            A = 0
            Else
        A = NK2 / KK2
          If KK3 = 0 Then
              B = 0
            Else
                B = NK3 / KK3
            If KK4 = 0 Then
                C = 0
             Else
                C = NK4 / KK4
           
        End If
    End If
    End If
      
         'blok yang kemungkinan dimulai'
        'If a < b And b < c And a > c Then'
        'tak mungkin'
       
    If A < B And B < C And A < C Then
    x = A
    F = KK2
        P = Z2 / F
        Q = X1B / F
        R = X2B / F
        S = S1B / F
        T = S2B / F
        U = S3B / F
        V = NK2 / F
    Z1.Text = Z1 - (kk1 * P)
    X1A.Text = X1A - (kk1 * Q)
    X2A.Text = X2A - (kk1 * R)
    S1A.Text = S1A - (kk1 * S)
    S2A.Text = S2A - (kk1 * T)
    S3A.Text = S3A - (kk1 * U)
    NK1.Text = NK1 - (kk1 * V)
        Z3.Text = Z1 - (KK3 * P)
        X1C.Text = X1C - (KK3 * Q)
        X2C.Text = X2C - (KK3 * R)
        S1C.Text = S1C - (KK3 * S)
        S2C.Text = S2C - (KK3 * T)
        S3C.Text = S3C - (KK3 * U)
        NK3.Text = NK3 - (KK3 * V)
    Z4.Text = Z4 - (KK4 * P)
    X1D.Text = X1D - (KK4 * Q)
    X2D.Text = X2D - (KK4 * R)
    S1D.Text = S1D - (KK4 * S)
    S2D.Text = S2D - (KK4 * T)
    S3D.Text = S3D - (KK4 * U)
    NK4.Text = NK4 - (KK4 * V)
        Z2.Text = P
        X1B.Text = Q
        X2B.Text = R
        S1B.Text = S
        S2B.Text = T
        S3B.Text = U
        NK2.Text = V
    Label17.Caption = VGANTI_BP
   
   
   
                            'If a < b And b < c And a = c Then'
                            'tak mungkin'
                           
                           
                ElseIf A < B And B > C And A > C Then
                x = C
                F = KK4
                  P = Z4 / F
                    Q = X1D / F
                    R = X2D / F
                    S = S1D / F
                    T = S2D / F
                    U = S3D / F
                    V = NK4 / F
                Z1.Text = Z1 - (kk1 * P)
                X1A.Text = X1A - (kk1 * Q)
                X2A.Text = X2A - (kk1 * R)
                S1A.Text = S1A - (kk1 * S)
                S2A.Text = S2A - (kk1 * T)
                S3A.Text = S3A - (kk1 * U)
                NK1.Text = NK1 - (kk1 * V)
                    Z2.Text = Z2 - (KK2 * P)
                    X1B.Text = X1B - (KK2 * Q)
                    X2B.Text = X2B - (KK2 * R)
                    S1B.Text = S1B - (KK2 * S)
                    S2B.Text = S2B - (KK2 * T)
                    S3B.Text = S3B - (KK2 * U)
                    NK2.Text = NK2 - (KK2 * V)
                Z3.Text = Z1 - (KK3 * P)
                X1C.Text = X1C - (KK3 * Q)
                X2C.Text = X2C - (KK3 * R)
                S1C.Text = S1C - (KK3 * S)
                S2C.Text = S2C - (KK3 * T)
                S3C.Text = S3C - (KK3 * U)
                NK3.Text = NK3 - (KK3 * V)
                    Z4.Text = P
                    X1D.Text = Q
                    X2D.Text = R
                    S1D.Text = S
                    S2D.Text = T
                    S3D.Text = U
                    NK4.Text = V
                Label19.Caption = "CB"
    ElseIf A < B And B > C And A < C Then
    x = A
    F = KK2
      P = Z2 / F
        Q = X1B / F
        R = X2B / F
        S = S1B / F
        T = S2B / F
        U = S3B / F
        V = NK2 / F
    Z1.Text = Z1 - (kk1 * P)
    X1A.Text = X1A - (kk1 * Q)
    X2A.Text = X2A - (kk1 * R)
    S1A.Text = S1A - (kk1 * S)
    S2A.Text = S2A - (kk1 * T)
    S3A.Text = S3A - (kk1 * U)
    NK1.Text = NK1 - (kk1 * V)
        Z3.Text = Z1 - (KK3 * P)
        X1C.Text = X1C - (KK3 * Q)
        X2C.Text = X2C - (KK3 * R)
        S1C.Text = S1C - (KK3 * S)
        S2C.Text = S2C - (KK3 * T)
        S3C.Text = S3C - (KK3 * U)
        NK3.Text = NK3 - (KK3 * V)
    Z4.Text = Z4 - (KK4 * P)
    X1D.Text = X1D - (KK4 * Q)
    X2D.Text = X2D - (KK4 * R)
    S1D.Text = S1D - (KK4 * S)
    S2D.Text = S2D - (KK4 * T)
    S3D.Text = S3D - (KK4 * U)
    NK4.Text = NK4 - (KK4 * V)
         Z2.Text = P
        X1B.Text = Q
        X2B.Text = R
        S1B.Text = S
        S2B.Text = T
        S3B.Text = U
        NK2.Text = V
     Label17.Caption = VGANTI_BP
                              'ElseIf a < B And B > c And a = c Then'
                            'tak mungkin'
                              'ElseIf a < b And b = c And a > c Then
                              'tak mungkin'
                    ElseIf A < B And B = C And A < C Then
                    x = A
                    F = KK2
                      P = Z2 / F
                        Q = X1B / F
                        R = X2B / F
                        S = S1B / F
                        T = S2B / F
                        U = S3B / F
                        V = NK2 / F
                    Z1.Text = Z1 - (kk1 * P)
                    X1A.Text = X1A - (kk1 * Q)
                    X2A.Text = X2A - (kk1 * R)
                    S1A.Text = S1A - (kk1 * S)
                    S2A.Text = S2A - (kk1 * T)
                    S3A.Text = S3A - (kk1 * U)
                    NK1.Text = NK1 - (kk1 * V)
                        Z3.Text = Z1 - (KK3 * P)
                        X1C.Text = X1C - (KK3 * Q)
                        X2C.Text = X2C - (KK3 * R)
                        S1C.Text = S1C - (KK3 * S)
                        S2C.Text = S2C - (KK3 * T)
                        S3C.Text = S3C - (KK3 * U)
                        NK3.Text = NK3 - (KK3 * V)
                   
                     Z4.Text = Z4 - (KK4 * P)
                    X1D.Text = X1D - (KK4 * Q)
                    X2D.Text = X2D - (KK4 * R)
                    S1D.Text = S1D - (KK4 * S)
                    S2D.Text = S2D - (KK4 * T)
                    S3D.Text = S3D - (KK4 * U)
                    NK4.Text = NK4 - (KK4 * V)
                        Z2.Text = P
                        X1B.Text = Q
                        X2B.Text = R
                        S1B.Text = S
                        S2B.Text = T
                        S3B.Text = U
                        NK2.Text = V
                     Label17.Caption = VGANTI_BP
       
                            'ElseIf a < b And b = c And a = c Then
                            'tak mungkin'
    ElseIf A > B And B < C And A > C Then
    x = B
    F = KK3
     P = Z3 / F
        Q = X1C / F
        R = X2C / F
        S = S1C / F
        T = S2C / F
        U = S3C / F
        V = NK3 / F
    Z1.Text = Z1 - (kk1 * P)
    X1A.Text = X1A - (kk1 * Q)
    X2A.Text = X2A - (kk1 * R)
    S1A.Text = S1A - (kk1 * S)
    S2A.Text = S2A - (kk1 * T)
    S3A.Text = S3A - (kk1 * U)
    NK1.Text = NK1 - (kk1 * V)
        Z2.Text = Z2 - (KK2 * P)
        X1B.Text = X1B - (KK2 * Q)
        X2B.Text = X2B - (KK2 * R)
        S1B.Text = S1B - (KK2 * S)
        S2B.Text = S2B - (KK2 * T)
        S3B.Text = S3B - (KK2 * U)
        NK2.Text = NK2 - (KK2 * V)
    Z4.Text = Z4 - (KK4 * P)
    X1D.Text = X1D - (KK4 * Q)
    X2D.Text = X2D - (KK4 * R)
    S1D.Text = S1D - (KK4 * S)
    S2D.Text = S2D - (KK4 * T)
    S3D.Text = S3D - (KK4 * U)
    NK4.Text = NK4 - (KK4 * V)
        Z3.Text = P
        X1C.Text = Q
        X2C.Text = R
        S1C.Text = S
        S2C.Text = T
        S3C.Text = U
        NK3.Text = V
     Label18.Caption = VGANTI_BP
                    ElseIf A > B And B < C And A < C Then
                    x = B
                    F = KK3
                      P = Z3 / F
                        Q = X1C / F
                        R = X2C / F
                        S = S1C / F
                        T = S2C / F
                        U = S3C / F
                        V = NK3 / F
                    Z1.Text = Z1 - (kk1 * P)
                    X1A.Text = X1A - (kk1 * Q)
                    X2A.Text = X2A - (kk1 * R)
                    S1A.Text = S1A - (kk1 * S)
                    S2A.Text = S2A - (kk1 * T)
                    S3A.Text = S3A - (kk1 * U)
                    NK1.Text = NK1 - (kk1 * V)
                        Z2.Text = Z2 - (KK2 * P)
                        X1B.Text = X1B - (KK2 * Q)
                        X2B.Text = X2B - (KK2 * R)
                        S1B.Text = S1B - (KK2 * S)
                        S2B.Text = S2B - (KK2 * T)
                        S3B.Text = S3B - (KK2 * U)
                        NK2.Text = NK2 - (KK2 * V)
                    Z4.Text = Z4 - (KK4 * P)
                    X1D.Text = X1D - (KK4 * Q)
                    X2D.Text = X2D - (KK4 * R)
                    S1D.Text = S1D - (KK4 * S)
                    S2D.Text = S2D - (KK4 * T)
                    S3D.Text = S3D - (KK4 * U)
                    NK4.Text = NK4 - (KK4 * V)
                        Z3.Text = P
                        X1C.Text = Q
                        X2C.Text = R
                        S1C.Text = S
                        S2C.Text = T
                        S3C.Text = U
                        NK3.Text = V
                 Label18.Caption = VGANTI_BP
                   
    ElseIf A > B And B < C And A = C Then
    x = B
    F = KK3
      P = Z3 / F
        Q = X1C / F
        R = X2C / F
        S = S1C / F
        T = S2C / F
        U = S3C / F
        V = NK3 / F
    Z1.Text = Z1 - (kk1 * P)
    X1A.Text = X1A - (kk1 * Q)
    X2A.Text = X2A - (kk1 * R)
    S1A.Text = S1A - (kk1 * S)
    S2A.Text = S2A - (kk1 * T)
    S3A.Text = S3A - (kk1 * U)
    NK1.Text = NK1 - (kk1 * V)
        Z2.Text = Z2 - (KK2 * P)
        X1B.Text = X1B - (KK2 * Q)
        X2B.Text = X2B - (KK2 * R)
        S1B.Text = S1B - (KK2 * S)
        S2B.Text = S2B - (KK2 * T)
        S3B.Text = S3B - (KK2 * U)
        NK2.Text = NK2 - (KK2 * V)
     Z4.Text = Z4 - (KK4 * P)
    X1D.Text = X1D - (KK4 * Q)
    X2D.Text = X2D - (KK4 * R)
    S1D.Text = S1D - (KK4 * S)
    S2D.Text = S2D - (KK4 * T)
    S3D.Text = S3D - (KK4 * U)
    NK4.Text = NK4 - (KK4 * V)
        Z3.Text = P
        X1C.Text = Q
        X2C.Text = R
        S1C.Text = S
        S2C.Text = T
        S3C.Text = U
        NK3.Text = V
     Label18.Caption = VGANTI_BP
                    ElseIf A > B And B > C And A > C Then
                    x = C
                    F = KK4
                      P = Z4 / F
                        Q = X1D / F
                        R = X2D / F
                        S = S1D / F
                        T = S2D / F
                        U = S3D / F
                        V = NK4 / F
                    Z1.Text = Z1 - (kk1 * P)
                    X1A.Text = X1A - (kk1 * Q)
                    X2A.Text = X2A - (kk1 * R)
                    S1A.Text = S1A - (kk1 * S)
                    S2A.Text = S2A - (kk1 * T)
                    S3A.Text = S3A - (kk1 * U)
                    NK1.Text = NK1 - (kk1 * V)
                    Z2.Text = Z2 - (KK2 * P)
                        X1B.Text = X1B - (KK2 * Q)
                        X2B.Text = X2B - (KK2 * R)
                        S1B.Text = S1B - (KK2 * S)
                        S2B.Text = S2B - (KK2 * T)
                        S3B.Text = S3B - (KK2 * U)
                        NK2.Text = NK2 - (KK2 * V)
                    Z3.Text = Z1 - (KK3 * P)
                    X1C.Text = X1C - (KK3 * Q)
                    X2C.Text = X2C - (KK3 * R)
                    S1C.Text = S1C - (KK3 * S)
                    S2C.Text = S2C - (KK3 * T)
                    S3C.Text = S3C - (KK3 * U)
                    NK3.Text = NK3 - (KK3 * V)
                        Z4.Text = P
                        X1D.Text = Q
                        X2D.Text = R
                        S1D.Text = S
                        S2D.Text = T
                        S3D.Text = U
                        NK4.Text = V
             Label19.Caption = VGANTI_BP
           
       
        'ElseIf a > b And b > c And a < c Then
        'tak mungkin'
        '/ElseIf a > b And b > c And a = c Then
        'tak mungkin'
        'ElseIf a > b And b = c And a > c Then
        'tak mungkin'
        'ElseIf a > b And b = c And a < c Then
        'tak mungkin'
        'ElseIf a > b And b = c And a = c Then
        'tak mungkin'
        'ElseIf a = b And b < c And a > c Then
        'tak mungkin'
        'ElseIf a = b And b < c And a < c Then
        'tak mungkin'
        'ElseIf a = b And b < c And a = c Then
        'tak mungkin'
    Else
    If A = B And B > C And A > C Then
    x = C
    F = KK4
        P = Z4 / F
        Q = X1D / F
        R = X2D / F
        S = S1D / F
        T = S2D / F
        U = S3D / F
        V = NK4 / F
    Z1.Text = Z1 - (kk1 * P)
    X1A.Text = X1A - (kk1 * Q)
    X2A.Text = X2A - (kk1 * R)
    S1A.Text = S1A - (kk1 * S)
    S2A.Text = S2A - (kk1 * T)
    S3A.Text = S3A - (kk1 * U)
    NK1.Text = NKZ2.Text = Z2 - (KK2 * P)
        X1B.Text = X1B - (KK2 * Q)
        X2B.Text = X2B - (KK2 * R)
        S1B.Text = S1B - (KK2 * S)
        S2B.Text = S2B - (KK2 * T)
        S3B.Text = S3B - (KK2 * U)
        NK2.Text = NK2 - (KK2 * V)
    Z3.Text = Z1 - (KK3 * P)
    X1C.Text = X1C - (KK3 * Q)
    X2C.Text = X2C - (KK3 * R)
    S1C.Text = S1C - (KK3 * S)
    S2C.Text = S2C - (KK3 * T)
    S3C.Text = S3C - (KK3 * U)
    NK3.Text = NK3 - (KK3 * V)
        Z4.Text = P
        X1D.Text = Q
        X2D.Text = R
        S1D.Text = S
        S2D.Text = T
        S3D.Text = U
        NK4.Text = V
      Label19.Caption = VGANTI_BP
   
           
        'ElseIf a = b And b > c And a < c Then
        'tak mungkin '
        'ElseIf a = b And b > c And a = c Then
        'tak mungkin'
        'ElseIf a = b And b = c And a > c Then
        'tak mungkin'
        'ElseIf a = b And b = c And a < c Then
         'tak mungkin'
        'ElseIf a = b And b = c And a = c Then
         'tak mungkin'
        'end blok yang benar
       
         If Label17.Caption = "CB" Then
    Text8.Text = NK2
     ElseIf Label18.Caption = "CB" Then
    Text8.Text = NK3
     ElseIf Label19.Caption = "CB" Then
    Text8.Text = NK4
                ElseIf Label17.Caption = "PR" Then
                Text9.Text = NK2
                ElseIf Label18.Caption = "PR" Then
                Text9.Text = NK3
                ElseIf Label19.Caption = "PR" Then
                Text9.Text = NK4
      
    End If
        End If
    
        End If
 End Sub

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Program Metode simpleks
 














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Program Metode simpleks
















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